Thank god the game doesn't end up looking like Street Fighter or Samurai Shodown. It'll keep the same realistic/anime hybird. ![]() Models likely time for an upgrade, but we can get better clues when Tekken 8 is eventually released. Hopefully they keep guard breaks as not being stopped by GI / RE. I'm thinking it just leads to a guard break attack with an auto-combo if it connects. Likely the quick-time rock-paper-scissors wont return. Will Sophie/Mina/Cervantes be DLC ? Depends how many newcomers SC7 will lead to (and i'm hoping for at least 3, with at least 2 of them being grounded historical weapons) Groh will likely return as base roster just like how Hilde made SC5. I don't think any of the SC2 newcomers will be DLC (so now Cass / Yun / Talim are part of base), whereas you might see someone like Azwel / Zasalamel / Yoshimitsu become DLC to keep the starting base roster approx t he same size. Hmm thought there was a SC7 thread (which should be different from a SC6 S3 speculation thread) Critical Edges could also stand to trim the fat, being more like they were in SoulCalibur V. And Reversal Edge is just a time waster, pretty much the biggest mistake of the SoulCalibur VI mechanics. Brave Edge as a natural combo extender or improved frames or properties on a particular hit is far more fluid than Soul Charge transformation sequences and time-limited enhancement. Plus seeing a smoother online in general like SoulCalibur V would be nice.īasically, SoulCalibur VII should be the SoulCalibur II for SoulCalibur VI, improved in every way without compromise.Įdit : Oh, and mechanics-wise, I advocate for the return of Brave Edge and the removal of Reversal Edge, for the purposes of better flow. Online should bring back Global Colloseo, instead of the janky lobbies we have right now. ![]() Perhaps finally being able to unlock NPCs from various modes as creation templates would also be quite nice.Īs for other modes, we really should really finally get Team Battle back, perhaps with a tag mode as was teased in SoulCalibur IV. A few more fully animated cutscenes would also be nice. Perhaps get rid of the RPG mechanics at all with the weapon stats and the random encounters, and have it play out more like Weapon Master Mode. The choices need to really matter, the quest lines and unlock requirements need to be more transparent, and there needs to be less tedium overall. Especially Libra of Soul needs an overhaul. Soul Chronicle and Libra of Soul having a duality that tells the story with main characters and your custom character was a grand idea, but it had implementation issues. The DLC characters could be Dampierre (preorder like Tira / SoulCalibur V), a guest, Z.W.E.I., and Viola. This is feasible because we aren’t reinventing the wheel here, as well as this game’s success likely giving the next one a bigger time and budget allowance, and the history of the series also suggests that’s the way it would go. It would cover SoulCalibur II-IV, and do some more buildup for SoulCalibur V, with a bit more grace than an abrupt timeskip that cuts half the cast.Įvery character from SoulCalibur VI, including DLC, would return to the base roster, adding Algol and perhaps another new character to the mix, with a guest of course. ![]() i also made kaf ka, abel from battle arena toshinden, la fa, oniska from the killing blade, and the ideas keep on coming.More of the same, really, just in 1590-1591, at the very least, perhaps stretching a few years after that. and i think it's a given but goddamn the creation mode is worth getting the game for alone. Online has been really good from what i gathered lounging around the new york grand lobby. other than that, no real complaints regarding the system. Not sure i really get the point of the 'supers' tbh (for some reason i can never remember the actual name of those things) but i guess they aren't too intrusive.at the same time, though, they just feel like they're.sorta just there. i can now make my custom characters do crazy shit like have wolf stands come out and electric crystal balls and eyelasers and random select and shit. General opinion of the game so far: some of the new styles are definitely strange but i like that.
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